The latest major update for Palworld is v0.7 (Home Sweet Home), which was released just a couple of days ago on December 17, 2025. Here are the key patch notes and changes you need to know:
1. ULTRAKILL Collaboration
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New Weapons: Added the Marksman Revolver and Core Eject Shotgun.
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New Armor: Added V1 and V2 armor sets (turns you into the robot from the game ULTRAKILL).
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New Mechanic: You can now flip a coin with the Marksman Revolver and shoot it for a ricochet critical hit (just like in ULTRAKILL).
2. Major Base Building Improvements
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Triangular Pieces: Finally added triangular walls and foundations for more complex builds.
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Paint System: You can now change the color of certain building pieces.
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UI Overhaul: The building menu is now a list-based system rather than a radial wheel, making it faster to find parts.
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Continuous Building: This is now the default setting (you don’t have to re-select the piece every time you place one).
3. Raid “Battlefields” (Safe Raids)
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No More Base Destruction: You now have the option to teleport to a special “Raid Area” to fight Raid Bosses.
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Why this matters: You can fight high-level bosses without risking them destroying your entire base layout.
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New Boss: A new Raid Boss, Hartalis (King of Salvation), has been added.
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4. Combat & Gameplay Changes
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Melee Overhaul: Swords, Katanas, and Beam Swords now have combo chains (spam left-click) and special attacks (hold right-click).
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Experimental PvP: Added basic tools for server owners to enable PvP rules, though it is still “experimental.”
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Steam Workshop: Official mod support is now enabled for the Steam version.
5. Quality of Life & Balance
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No SAN Loss on Damage: Pals no longer lose Sanity (SAN) just from taking damage in combat.
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Status Effects Nerfed: “Bad” statuses like Hungry, Starving, and Depressed now give smaller penalties to stats than before.
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Implants: New “Foreman” implants added to the Surgery Table to boost specific work speeds (Mining, Logging, etc.).
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