To finish the “Finish the Masterwork Weapon” quest in Baldur’s Gate 3, you need to combine specific ingredients at the forge in the Blighted Village.
Here is the step-by-step guide to completing the quest and obtaining one of the best early-game anti-mage weapons.
Steps to Complete Quest
1. Start the Quest & Find the Blueprints
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Location: Blighted Village, in the basement of the house to the east (the one with the calcified webs over the hole in the floor).
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The Blueprints: Inside the basement, locate the trapped chest near the ladder. Disarm it and open it to find Highcliff’s Blueprints. Reading them updates the quest.
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Note: You can also find “Highcliff’s Journal” in the fireplace of the house above to get context, but the blueprints are essential.
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2. Find the Sussur Bark
This is the hardest part. You must travel to the Underdark.
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Location: The Sussur Tree (huge tree on the west side of the Underdark map).
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The Bark: You are looking for a specific interactable piece of bark on the tree trunk.
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Head towards the Sussur Tree Waypoint.
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Climb the roots up the tree. Watch out for Hook Horrors guarding the branches.
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The Sussur Bark is located on the south side of the tree trunk. Hold
Altto highlight it; it will be labeled “Sussur Bark.”
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3. Get a Base Weapon
This is where most players get stuck. The forge only accepts specific, non-magical weapons. You must have one of the following in your inventory:
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Common Greatsword (White rarity, no enchantments)
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Common Dagger (White rarity, no enchantments)
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Common Sickle (White rarity, no enchantments)
Warning: You cannot use a Longsword, Shortsword, or any weapon with a green/blue background (like a +1 weapon). It must be a plain, mundane version.
4. Forge the Weapon
Return to the Blighted Village basement where you found the blueprints.
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Light the Furnace: Interact with the furnace to start a fire.
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Use the Bellows: Click the large bellows next to the furnace to stoke the fire.
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Add the Bark: Click the furnace again to open the combination menu. Drag the Sussur Bark into the slot and click “Combine.” The fire will turn blue.
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Add the Weapon: Click the furnace one last time. Drag your chosen Common Weapon (Greatsword, Dagger, or Sickle) into the slot and click “Combine.”
5. The Reward
You will receive a Sussur Weapon corresponding to the base item you used (e.g., Sussur Greatsword).
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Effect: The weapon gains a +1 enchantment and Silences targets on hit.
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Why it’s good: “Silence” prevents enemies from casting spells. Giving this weapon to a mobile character (like Lae’zel or Karlach) allows them to rush enemy wizards and render them useless for a turn.
Recommendation:
The Sussur Greatsword is generally considered the best choice because it is a high-damage weapon perfect for melee fighters who hunt mages. The Dagger is a good off-hand option for Rogues.
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